Every year ships
Ten years, ten public capstones
Nothing stays in a folder. Every year ends with a real audience — a family demo day, a league match, a client launch, a thesis defense.
Automaton Theater
A hand-cranked cardboard automaton performs alongside its own animated digital backdrop.
Arcade Expo
A playable Scratch game inside a decorated cardboard cabinet with a real light-up marquee.
Smart Space
A micro:bit gadget that solves one real problem at home or school — pitched live in 90 seconds.
Rescue Rover
A tabletop disaster mission: follow the line, find the victim, signal, return. Two public attempts.
Sensor Station
Arduino logs the world, Python tells its story: one pipeline from sensor to chart to claim.
Connected Device
An IoT gadget with a live dashboard — shipped with its own one-page datasheet and privacy note.
Autonomous Challenge
League-style tabletop autonomy: junction decisions, object handling, and a formal design review.
Venture Studio
Teams take a real brief from a real client — discovery to build to user testing to public launch.
Track Masterwork
One deep artifact — competition robot, deployed model, or gallery installation — defended before a review board.
Thesis & Defense
A year-long research capstone: proposal, evidence, an 8–12 page report, and a public defense.